Super Smash Bros. Brawl
General info
Actual rounds are entirely P2P. Nintendo servers just handle matchmaking.
Connection phase is encrypted over SSL. Matchmaking afterwards seems unencrypted.
Domains looked up:
- gpcm.gs.nintendowifi.net
- gpsp.gs.nintendowifi.net
- gamestats.gs.nintendowifi.net
- gamestats2.gs.nintendowifi.net
- smashbrosxwii.available.gs.nintendowifi.net
- smashbrosxwii.natneg1.gs.nintendowifi.net
- smashbrosxwii.natneg2.gs.nintendowifi.net
- smashbrosxwii.natneg3.gs.nintendowifi.net
- smashbrosxwii.master.gs.nintendowifi.net
- smashbrosxwii.gamestats.gs.nintendowifi.net
- smashbrosxwii.gamestats2.gs.nintendowifi.net
- smashbrosxwii.ms11.gs.nintendowifi.net
- naswii.nintendowifi.net - Web server, secured with HTTPS. Trying to connect with a web browser gives a ssl_error_handshake_failure_alert error.
Packet captures
SSL Dumps
Capture SSL dumps originated from
The following are from a first-time connection to Brawl. Note the back-and-forth for listing the files to download and selecting one.
Transmit
Receive
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